After casting an ability, Shen gains a temporary shield. The shield has a relatively long cooldown which is significantly reduced if one of his abilities affects an allied or enemy champion.
Q: Twilight Assault
Shen calls his spirit blade, empowering his next three basic attacks to deal damage based on a portion of his target’s max health. If his spirit blade collides with an enemy champion on its way to him, Shen deals increased damage and gains greatly increased attack speed. All enemies struck by the returning blade briefly suffer reduced movement speed when moving away from Shen.
W: Spirit's Refuge
Shen’s spirit blade creates a protective barrier that allows Shen and his nearby allies to dodge all basic attacks for a few seconds. The ability triggers when there are allied champions in the zone - if there are no allies are in the zone, it waits to start until one gets close enough.
E: Shadow Dash
Passive: Shen recovers a flat portion of energy whenever he deals damage with Twilight Assault or Shadow Dash.
Active: Shen dashes in a target direction, dealing damage to all enemy champions in his path and taunting them briefly.
R: Stand United
Shen channels as he prepares to teleport to an allied champion anywhere on the map. As he channels, he grants his target a shield, and once he arrives, he brings his spirit blade with him.